![]() Note that there is currently an issue with fleets commanded to move to a sector not fully stopping once reaching said sector if ordered through the galaxy map, I am trying to find the solution to this. It also adds a new system block called a Repair Paste Fabricator that automatically generates repair paste which can be used to repair ships with astrotech beams instead of raw blocks or resources. Support Mode: Fleet will use support beams on nearby friendly targets while attempting to stay away from enemies.Intercept Mode: Fleet will engage enemy targets at close range, attempting to intercept attacks on allied ships by drawing away the attention of nearby enemies.Artillery Mode: Fleet will engage targets from as far away as possible while still being within the max range of it's guns.You can order fleets around through the galaxy map by left clicking on their icons (hold LSHIFT to select multiple) and then right clicking to select an order. Simple as that.A mod aimed at improving vanilla fleet mechanics and expanding upon their functionality. (Often in secrecy) A lone dreadnaught without support is a harrowing beast to take down, but as the centerpiece of an organized fleet it becomes a nightmare. Often the flagship of large factions, to come across a dreadnaught blotting out the sun is to see the culmination of days of work designing, obtaining resources, and building. hawaii nutrition techniques and trainer star made year pet winners online. When you want to 1-up both your friends and enemies, when you want to anything anything else into any shape at all, when you want to literally blow up a planet. mn california mating train classes cost training fleet. To see a battleship not owned by a faction is rare, but there are notable exceptions. They are usually multi-personnel vessels with an array of defensive turrets. Which isn't saying much! With so much weight behind them, battleships are an expensive investment in both resources and time. The battleship is the lowest class of capital vessels. They have been a central force of many major fleets, for they aren't expensive enough to warrant tears when they are lost, but are capable of delivering as much firepower as one would need in any situation. Lean and mean is an apt description.Ī high-efficiency battlecruiser can puncture the shields of a Calbiri-class vessel if given enough time. Many cruisers are built to speed up and slow down as fast as a fighter, and deliver as much firepower as possible. While it may not be able to turn as quickly as the light-weight vessels, cruisers do happen to strike a balance between acceleration and firepower. No matter what a battle may bring, a destroyer is sure to have an effect on it. Destroyers are often used to support larger vessels or as the lead vessel of a small fleet. They are massive enough to hunt down battleships while retaining some slight semblance of mobility. Frigates are often outfitted as bomber-hunters during fleet operations.ĭestroyers are usually the mainstray of fleet warfare and make excellent pirate vessels. Frigates have enough mass to hold a versatile collection of modules and components while still retaining enough of a mobility advantage to outmaneuver larger ships. Usually used for scouting, landing, transport, and skirmishing, fighter class ships can use their zippy and zaggy nature to get into and out of trouble easily!įrigate (Corvette) class: 50.1 - 100 Massįrigates are the most common ships used by todays adventurers and starfarers. Ships under this class are extremely mobile and agile, capable of weaving around obstacles with grace. Planetoid (Kronos-Class): 500,000.1 and beyond Here are the 3 most common systems:įast Attack Craft (Hera-Class): 50 - 100 massĬorvette (Demeter-Class): 100.1 - 250 massĭestroyer (Apollo-Class): 600.1 - 750.1 massĬruiser (Aphrodite-Class): 750.1 - 1,500 mass These classification systems generally are based on size, not type. Capital Ship - often the pride of a fleet or faction, these titans can wipe out volley after volley of attackers, no matter the size or force. ![]() Battleship - a medium-large ship designed simply to decimate, while still being fairly nimble.Carrier - a ship designed to transport large numbers of fighters and other small ships into a warzone.Fighter - a small and agile ship designed to swiftly attack.The most basic way of classifying a ship is by just defining it's purpose, such as: 4 Calbirian Complexity Scale (file size based).
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